Weapon Range

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Weapon range is a stat applied to striking weapons only, which determines whether the weapon hits at standard 1-6★ manufacturer range, or if it can strike enemies/boxes/etc from further away. Ranged weapons and TECHNIC weapons do not have an innate range value; instead their range value alters depending on what Photon Art is equipped to them.

The range numbers and percentage compared to manufacturer range are displayed below. Any striking weapon without a Range value listed has a Range as listed in the below table in column 1.

Weapon type 1 2 3 4 5 6 7 8
Swords 425 446
104.9%
467
109.8%
489
115%
510
120%
550
129.4%
-- --
Spears 459 482
105%
505
110%
528
115%
551
120%
600
130.7%
-- --
Knuckles 340 357
105%
374
110%
391
115%
408
120%
-- -- --
Double Sabers 316 332
105%
348
110.1%
363
114.8%
380
120.2%
-- -- --
Axes 415 436
105%
457
110.1%
477
114.9%
498
120%
-- -- --
Twin Sabers 335 352
105%
369
110.1%
385
114.9%
402
120%
425
126.9%
450
134.3%
475
141.8%
Twin Daggers 335 352
105.1%
369
110.1%
385
114.9%
402
120%
440
131.3%
475
138.3%
--
Twin Claws 347 365
105.2%
381
109.8%
399
115%
416
119.9%
-- -- --
Sabers 350 368
105.1%
385
110%
403
115.1%
420
120%
460
131.4%
500
142.8%
540
154.2%
Daggers 347 365
105.2%
381
110.1%
399
115%
416
119.9%
462
133.1%
-- --
Claws 380 400
105.3%
418
110%
437
115%
456
120%
-- -- --
Whips 525 575
109.5%
600
114.2%
-- -- -- -- --
Slicers 1700 -- -- -- -- -- -- --