Updates/November 2020

From Phantasy Star Universe Clementine

The following updates occurred in November 2020.

Update 02

November 2, 2020

Enemies

Items

Missions

  • A broken warp in Sunken Shrine has been fixed.
  • An issue where a party clearing Fantastic Voyage would not get the clear reward if leaving through the ending warp crystal has been fixed.

System

  • All missions have received an increase in MP for clear rewards.
  • An issue where Units could not be sold in Player Shops has been fixed.
    • Any players who lost units because of this have been reimbursed, and can find their item(s) in their Partner Machine storage.
  • An issue where consumables such as Star Atomizer and Moon Atomizer would kill other party members upon use has been fixed.

Update 03

November 7, 2020

Enemies

  • Rare Enemy drop rates have been increased.
  • Bosses have received increases to experience payout multipliers.

Items

  • The purchase price of Trimate, Photon Charge, and Scape Doll have been lowered.
  • Star Atomizer has been added to the consumable NPC shop.
  • The description of Kakwane Suit has been fixed.
  • Soda Clayma and Ascalon should now have a sound effect when swung.
  • Beefslayer weapons should now be able to drop in any element.
  • Alseva Bonga has had its model corrected.
  • Black Heart has had its visual effect corrected.
  • Fixed an issue where Support Line was unable to be equipped on Ranger, Force, and Fighgunner.
  • Fixed an issue where Rabol Stella was not being dropped in only Dark element.
  • EX Trap purchase price has been lowered from 600 to 450.
  • Burn Trap G, Freeze Trap G, and Virus Trap G purchase prices have been lowered (visit Traps).
  • Me / HP Restore purchase price is now 10,000 Meseta instead of 15,000.
  • All Real Hand Gun weapons have had their stats corrected.
  • Hustle Berry has been added to Raffon Meadow area drops.
  • Adahna Cannon (Material) drop rate has been slightly increased.

Casino Voloyal

  • Bronze coin slot machines are now affected more heavily by the player's Photon Fortune.
  • Silver and Gold coin slot machines are now affected less by the player's Photon Fortune.
  • Bronze coin slot machines now only give a maximum jackpot of 50.
  • Silver coin slot machines now only give a maximum jackpot of 5.
  • Gold coin slot machines now only give a maximum jackpot of 100.
  • The rotational clothes/parts in the casino have been removed and placed in different clothing shops on each of the planets.
    • The clothes/parts that were moved will now cost 125,000 Meseta.

Photon Arts

  • Ice, Electric, and Light Machinegun bullets have had their ATP modifier increased by 10% at levels 1-19.
  • Anga Redda has had its targets corrected from 2-2-3 to 3-3-5.
  • Gravity Dance, Bogga Danga, and Senten Kanzan-ga have all received wider hitbox cones.

System

  • The player experience table has been decreased to official's values.
    • With this change, enemy experience payout has been reduced by 25%.
  • Type MP requirements have been reverted to official's values. The MP formula adjustment from Nov. 2's update has been reverted.
  • The area drop rate of boxes has been increased. Due to this, the DNR multiplier per party member has been reduced from 10% to 8%.
  • The chance to obtain Rare Missions has been lowered significantly.
  • CAST head styles 18, 19, and 20 should now save properly upon purchase.
  • Nanoblasts can no longer be affected by Status Effects.
  • Fixed an issue where Simple Mail would not be received from other players.

Update 04

November 15, 2020

Enemies

Nanoblasts

  • Vande Val damage and accuracy modifiers have been slightly increased.
  • Boggo Val damage, defense, and accuracy modifiers have been slightly increased.
  • Zeed Val damage and evasion modifiers have been slightly increased.

Items

Photon Arts

  • Chikki Kyoren-jin and Choutou Kantsu-jin have had their PP cost values corrected in-game.
  • Splendor Crush ATP modifier on the first combo has been corrected.
  • Renzan Seidan-ga hitbox size has been increased.

System

  • Units not sold in the NPC shops should now have the correct in-game sell price that is stated on their individual pages.
  • Fixed an issue with metal boxes having a rate overflow causing some items to be rarer than intended.
  • A few metal boxes in all mission ranks have been adjusted to have higher tier metals.
  • An issue where a Player Record flag was leaking into other flags and increasing the counts has been looked into and fixed. As a result, all Player Records have been reset to 0.

Update 05

November 24, 2020

Enemies

Missions

Items

Photon Arts

Striking

  • Shousen Totsuzan-ga targets have been reduced from 3-3 to 2-2, and the damage modifier for each combo now increases by 2% per level instead of 1%.
  • Senten Kanzan-ga damage modifier for the 2nd combo has been increased by 50% at every level.
  • Bukuu Rensen-ga targets have been increased from 2-2-2 to 2-3-3.
  • Renzan Seidan-ga targets for the 1st combo has been reduced from 3 to 2, damage modifier for the 1st combo has been increased by 30% at every level.
    • The damage modifier for the 2nd combo has been increased by 20% at every level, and also gains 2% damage per level instead of 1%.

TECHNIC

  • Zonde has had its width increased to match Barta.
  • Gi- TECHNICs have received increased range.
  • Ra- TECHNICs have received increased range, and now gain an extra target at levels 21 and 31 instead of 31 and 41.
  • Dam- TECHNICs have received increased range.
  • The TECHNIC damage increase based on distance from bosses has been increased from a maximum of 50% to 150%.

System

  • The level cap has been increased to LV60.
  • An issue where Burn and Poison status effects had lower proc chances than intended has been fixed.
  • Box area rates have been increased, and consumable boxes now drop area drops much more frequently.
  • Meseta will now drop from boxes in place of DNR giving nothing, based on your Player Level and Type Level.
  • Remodeling Tickets can now be traded to other players and not cause the original owner's room to be redecorated when used.
  • You can now visit your other character's rooms and access their storage, manage room decorations, and view synthesis entries.
  • Partner Machines will no longer try to give you their card once reaching level 80.
  • Fixed an issue where trying to delete a board by inserting a new one while at full capacity would delete the board that was meant to be inserted.
  • SUV Weapons will no longer miss, can critically hit, and also no longer reduce the freeze timer on a frozen enemy.
  • Nanoblasts have been given proper Just Attack functionality.
    • All blast badges have received a decrease in damage of the normal attack, and an increase in damage of the secondary attack.
  • The logic for Set Bonuses has been rewritten to address issues of stacking set bonuses.
  • Locking items in shared storage should no longer cause a de-sync.
  • In the Casino Voloyal's slot machines, obtaining a fever while on the last roll of a fever should now reset the fever properly instead of abruptly ending.
  • Fixed an issue where redecorating from a Vanilla room to an AOTI room while decorations are placed down would cause the decorations to snap to a single spot has been fixed.
    • Upon using an AOTI ticket with a Vanilla room, all room decorations will be placed into your PM's storage.
    • If there is not enough space in your PM, you will be prevented from redecorating and be sent a simple mail by the server to create inventory space in your PM.