Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

More Phantasy Star Portable 2 and Infinity content


Eric007
 Share

Recommended Posts

So yeah Phantasy Star Universe had added many Areas Weapons Clothes/Parts from Phantasy Star Portable Phantasy Star Portable 2 and Phantasy Star Portable 2 Infinity but for unknown reasons they never added new Mobs 

Here’s the new bosses that debuted:

 

Bil De Golus 

-Azn’gom Gijn’gom 

-Dark Falz Dios 

-Dol Vaveer

-Dragon

-Duga Dunga

-Dyla Bravas

-Faz’ntar Seg’ntar

-Giel Zohg

-Olga Flow (Both Forms)

-Orga Spritos

-Orga Angelus

-Orga Anatasis 

-Orga Dyran (It will be a Rare boss in Missions that doesn’t have a Boss like it does in Portable 2)

-Reol Badia

-Yaoroz

-Volna Gravka

 

And Enemies:

-Astark

-Bola Vreema

-Evil Shark

-Flan Blume

-Guil Shark

-Jaggo Rizona

-Jeris

-Pal Shark

-Stingee

-Walmus

-Bag Degga

-Barbarous Wolf

-Dago Gujeri

-Koko Melodda 

-Lu Duggo

-Mog Boggo

-Nano Dragon

-Nar Lilly

-Poison Lilly

-Rappy Rizona

-Sand Rappy

-Vegga

-Zauzza (Appears along with Golus)

-Dakamazli

-Danoamaz

-Gol Lily

-Gonan

-Goran-Garan

-Mil Lilly

-Mulnuha

-Rappy Go Lucky

-Zelumon

-Guardians Rosk

-Guardians Rosta

-III Gill

-Little Wing Rosk

-Little Wing Rosta

-Mini Rappy

-Special Ops-Sparda

-Baranz

-Bunari Kou-3

-Finjer B

-Finjer G

-Finjer R

-Flavit B1

-Garanz

-Gravit S7

-Rappy Machima

-Sinow Beat

-Sinow Gold

-Chaos Bringer

-Chaos Sorcerer

-Dark Belra

-Darvaguine

-Delbiter

-Indi Belra

-Jedein

-Vorgadillan

-Zoldillan

-Blade Mother

-Brigantia

-Force Mother

-Ivaras

-Nargevahl

-Ob Lilly

-Shot Mother

-Tavalus

-Valiaran

-Vulgatus

Other:

-Heaven’s Mother

-Kasch Tribesman

-Nagisa

-SEED-Helga

-Shizuru

-Vivienne

So those are all the Enemies that debuted in Phantasy Star Portable 2 and Phantasy Star Portable 2 Infinity (Most of them first appeared on Phantasy Star Online Episode I and II and Blue Burst) And is it possible to add these Enemies and Bosses to Clementine? 

Link to comment
Share on other sites

Even if it was technically feasible to import psp2i bosses/enemies into PSU, you'd run into the issue that psp2i enemies are designed around the player being able to guard and dodge roll. Most psp2i bosses would be miserable to fight in PSU.

Link to comment
Share on other sites

You’re probably right. It would be cool to see these PSP2I Enemies and Bosses in action on PSU plus Humans And Newmans got their own Level 20+ ability called Mirage Blasts if this was added then CASTS are gonna be back using SUV Weapons Exclusively. There’s also a new race called Deuman and has a different blast depending on the type. And Beasts also got 2 new Nanoblast forms (Zavn Val and Gavri Val) but the 2 new Nanoblast’s has the chance to become Beserk (Making it Black) as well as a new type called Vanguard.


So it’s probably unknown if the New Bosses/Enemies Mirage Blasts the Deuman race new Nanoblast forms Vanguard  Infinity Blast as well as the Dodge and Guard command will all be functional to be put in PSU Clementine

 

Although I did see a video of Sinow Beat/Gold Astark Sand Rappy Flam Blume and Rappy Machima functioning in PSU.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...