Creinu Posted December 6, 2021 Share Posted December 6, 2021 I had an idea for a custom quest for PSU, not sure if it's possible but it would go like this: Mission: Forest Boss: De Ragan Mission: Caves Boss: De Rol Le Mission: Mines Boss: Adahna Degahanna MIssion: Ruins Boss: Dark Falz worm phase and 2nd phase Then a V2 quest, similar to Respective Tomorrow: Mission: Desert Terror Boss: Dimmagolous Mission: Stolen Weapon Boss: Magas Maghanna MIssion: Castle of Monsters Boss: Alterazhog MIssion: Seed Awakened Boss: Dulk Fakis 1st and 2nd phase Also, I'd be semi-curious on what's involved to make these quests. I don't know much about coding, but if someone has an insight how to do it I wouldn't mind helping out. Quote Link to comment Share on other sites More sharing options...
white mist Posted December 6, 2021 Share Posted December 6, 2021 The first one actually already exists as a retail event called Protectors ζ (zeta) http://re-psupedia.info/Protectors_ζ. It even has secret style objectives for minimum and maximum kills like the original. Quest making is an annoying process due to the tools available not being as indepth as something like Qedit for pso1 so it has a lot of hex editing still. Respective tomorrow would be a neat idea and since there is a beach map, you can sort off have 1 part be similar and get creative with VR ruins and spaceship. Unfortunately if you wish to try and learn how to make quests, you would need access to the quest nbl files which I wouldn't know where you could get them but the tool itself is freely available for editing them made by Agrajag https://github.com/Agrathejagged/tenora-works, it would be the generic parser that would read and somewhat organize the quest file itself. Some day the community can start working on making some mission files but when ever that might be who knows, would be fun to see a bunch of peoples takes on new missions regardless of their balance. Quote Link to comment Share on other sites More sharing options...
Creinu Posted December 7, 2021 Author Share Posted December 7, 2021 I fuddled around with the PSO editor you gave me. Honestly, a lot more harder than I thought! I guess it may have just been dragging and dropping stuff, but it seems more than that. LOL. Quote Link to comment Share on other sites More sharing options...
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