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Development Post #4


Jakoo56
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It looks like it, smells like it and tastes like it! Yep, it’s a development post!

Welcome back! Today we’ll be sharing with you everything that’s happened in the past 2 weeks.

Functionality :

  • NPC Partners have been added. We currently don’t have a way to unlock them so they are all unlocked by default for now.
    Here’s a small preview of it: https://youtu.be/9bAYvAbgnb8
     
  • A new launcher is currently being worked on! This is a work in progress and is subject to change. have a look! 
     

    launcher.png.54b37da01183bcc62f7054c086985e90.png

 

  • Enemies now have the correct body parts and buffs. The buffs don’t currently manipulate their stats as of now.
     
  • The 5th floor’s counter now says the right name and not someone else’s.


Items :

  • All boards now have correct data and are ready to be added to drops. Special thanks to @Midori Hoshi for filling in a lot of the data!


Mission :

  • Last post’s most requested mission ended up being Ohtori Encampment. It has been worked on and round 1 works for the most part, but it is still incomplete due to the overwhelming amount of complicated systems. We have uploaded round 1 in its current state but we would like to remind you that it is not the finished product. 
    Here's what it looks like as of right now: https://youtu.be/-p9VHoVpguc
     
  • Mission work will slow down a bit as we get into more complicated and time consuming tasks, but will resume once more time is freed up.
     
  • Again, thanks to @Agrajag for enabling us to do missions!

A huge thanks from all the Clementine team for everyone's patience while we slowly but surely work things out. We hope we can keep on delivering these updates fairly quickly until the server's release. Thanks for reading!

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partners working is great. I use to think they were not that useful. then I played with out them. if you dont have any one in your party to at least draw fire many missions are just murder.

 

thanks for all the hard work

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Hmmm, this new launcher have icon for story mode icon.... Dose that mean, we will have it added in it in the end? Which is odd, because i tought you guys only focus on the online section. It would be a lovely surprise to see the story mode in the end, but if it's just a placeholder button, it's okay. Still eager and excited to explore what the game can give us ❤️

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  • 2 weeks later...

Nice as it'd be to play again, I wouldn't wish that hell on anyone- especially not with the amount of shit they probably still have left to do. It's gonna take time, and hey, given everything that's going on it might be better for them to take a break and focus on their own health too.

Better to have it working, stable and relatively headache-free than for shit to blow up in everyone's face. PSO2JP is still holding me over until Clem is ready.

PSP2i too now that I've gotten into it.

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  • 2 weeks later...

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