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Potato last won the day on January 26 2021

Potato had the most liked content!

About Potato

  • Birthday 05/13/1995

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  • Xbox 360
  • Playstation 2
  • PC/JP

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  1. it on the front page of the forum, right side. I copied the link for you, but if for whatever reason that doesn't work, go to the home page. https://discord.com/invite/nAArD99n?utm_source=Discord Widget&utm_medium=Connect
  2. Aelphasy, the problem at this point in the game in my opinion the drop rates are rather low and if this is the precedent, it will only get worse as we progress since better items should be harder to find than their weaker counterparts (the update has improved this, but only marginally) this rate is really only bad in my personal opinion due to the population size, these drop rates would be fine if there was a larger player base as the market would be more saturated allowing you to buy items you want at a more affordable price, more often. This grind system was 100% designed with abundance in mind, with items being this rare you are more hesitant to grind them or more likely to feel upset if they break. I personally believe it is best to go in with the mentality that it's going to break, and be surprised when it doesn't or at least if it doesn't break to absolute shit, like it did in your case of a 2/2. However that 2/2 gives you a reason to find another one and hope to get a better grind on it or maybe makes you ask, is this worth putting my S+10's in. I understand that is part of the argument of people should be able and wanting to grind things now, not save it all for endgame and that is valid. However trying to balance a system that I believe was designed around the endgame portion of the game to be forgiving or downright riskless mid game will only hurt the longevity of the server as people will lose interest when they have everything they want. If there are no breaks it's just a battle of attrition, you'll never need to replace anything at endgame just dump S+(x) grinders in it over and over until it reaches 10/10 there is no real risk in that it's just a meseta dump.
  3. I have been thinking about this since reading the proposal and have been putting off my reply. I am going to try to keep this short to no more than a few short paragraphs as no one wants to read a long winded rant. I want to start out by saying I 100% think breaking weapons should always be a thing in PSU, loot is PSU's end all be all. Hunting drops and doing TA is the only thing to do when you reach endgame in a game like this. That being said I am not against finding a way to make all A+(x) and S+(x) useful while still making grinding a risk. Without weapons breaking and losing potential they have no need to be replaced outside of weapon percentage on striking weapons. Weapons not breaking when we know they will be replaced by something better in a few weeks time makes sense as they will lose most if not all their worth, and the fun factor of finding something better comes into play with new drops. However, unless the developers are going to endlessly add new content and new gear until the day clementine shuts down the server at some in the game we wont see new items. All there will be left to do is search out the perfect items, build the perfect palettes for whatever type(s) you play. Having a system where weapons break keeps the hunt alive, yes some people are going to have better RNG, some people are going to be able to play the market and afford everything they ever wanted and many of us, myself included will never have the top percentage of the best of the best gear. However, that doesn't mean you wont have good gear, the game is still playable without that perfect set. Not having that perfect set gives you something to log in and strive for. Having an imperfect palette challenges you to change your playstyle from someone else and to think, "what's the best weapon and PA to use in my arsenal for this situation". The only people who it truly hurts to not have the best of the best gear is Time Attackers as some of their competition may have an advantage over them due to having gear that is marginally or even significantly better than theirs, which I am very understanding can do a lot when it comes to clear times, but we shouldn't balance the game around making everyone equal. Weapons need to break, it keeps the market alive and the hunt endless, breaking weapons is a good thing you get something else to look forward too. I accept that if numbers that have been told to me are correct 95% of the things I bring to grind will not be 10/10 and that is okay, without full custom power the difference in damage on most weapons is marginal. However a 5% chance at 10/10 is low and I understand why that would upset a lot of people, that is why I am not against making grinding odds a tad more forgiving, however stuff needs to break and breaks need to be more common than uncommon in my personal opinion. /end long rant that I said would be short.....
  4. Does anyone know how to extract, and replace audio in data folder. I want to extract audio and convert into FLAC, mp3, or wav. I would also like to be able replace some audio files for custom audio cues. Like the grind break noise. I know this is all possible but I have no idea how to do it. Would love some help/guidance, thank you in advance.
  5. My main was a cast protranser named pablo never made it to 180
  6. Played PSU for a few years was always just a mediocre player, mained protranser wanting to try force as I never got into it. So going full fledged MF eventually. Was looking for information on the class found this and was wondering its relevance WARNING IT IS A LOT! of info also not sure why the spoiler contents are highlighted, don’t know much about forums. sorry if its a bit much or hard to read. I figured i could just be skimmed if anyone could be bother to even look at that mess.
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