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Nemo

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  1. Wish I could have seem this earlier or i would have helped you fix the issue.
  2. I wish we had an NPC at someplace like Dullgun View Plaza that would sell random weapons with random % and grinds even broken grinds like the NPC in PSO1.
  3. Dude hiken PA's are taking like 5times longer than regular PA's is something wrong Q___Q
  4. Are you trolling me ? you're not being very helpful ....
  5. Nemo

    Quick question

    Yooo Jesse \o/ lol dunno how its spelled , uhh yeah they're DullgunViewPlaza it is kinda steep priced for how rare weapon drops are.
  6. Umm... Blender doesn't extract models it has nothing to do with it. Blender is a 3d modeling, animating, material, sculpting any many other things that include the manipulation of vertices/vertex groups but it does not extract or sniff data from any program unless you have some sort of custom python code which would be out of the normal to do anything of that sort with Blender. I've been using 3ds Max, Maya and Blender since 2009
  7. So I've extracted this model form Unsafe Passage it took some time to figure out what the texture and model files were to get this together. The thing is without any knowledge or reverse engineer of the PSUC file I won't be able to figure out how we can utilize the ability to edit models, create new models, edit textures or create new textures for retexturing and reusing older map data files for a renewed experience. I only want to help PSU evolve into what it could have been had it stayed around another 10years. If anyone has any info please help me out. I've be able to extract this model and texture data while retaining the Weights to each model. What are Weights ? Weights are a type of function that allows the bone data to attach to 3d model data and so it's able to become animated with the bone data animation. This means I don't have to edit weight data and it let's us better understand how models in PSU are animated by bone simply because this is raw data. I haven't been able to find if this game uses Normals/BumpMaps I'm guessing this game uses MipMaps though because most textures are 256 and under. Anyways I'm unable to do much from here since I can't simply exchange files because there's really not an all in one decompression manager for PSU. Kinda trying to figure out what to do from here ughh. Here's a picture of what I took out of PSUC lol
  8. I noticed the build data didn't change when logging in ? Do is this correct? April 28
  9. I can Extract the file data needed from the PSP version for any JP mission that'll but first I need to complete my .nbl extractor so I can edit .xnr files and testing for compression data. So this would be low priority but I would like to come to this eventually.
  10. I feel like the PA rates are basically perfect. If anything increase the rate from 1-5 10-15 20-25 30-35 40-45 that of course if it isn't already like that but I like the feeling actually having to earn the skill power. It means you put in the effort to focus and level up a certain skill. Don't want everyone running around with the same palettes. I think Meseta rates are perfect too the only time meseta dropped high were in event areas which is probably what most people even remember playing because they were so event full and full of meseta earning opportunities. Polls are the best way to get a feeling of what the community wants though sooo good job Matt.
  11. If you tell me what resolution your PC is running on I'll help you setup your PSU.ini file so it'll fill up your screen properly. Please take a screenshot of your PSUC file as well.
  12. Try this Press the Windows Key + R a window should pop up copy paste this " %USERPROFILE%\AppData\Local\SEGA\PHANTASY STAR UNIVERSE Illuminus " into the " Run.exe " Now download this " PSU.ini " file I setup for you, I've included it in this posted reply and on google drive. Replace the file called PSU.ini with the file from the download. Update me if the issue is still occuring because it could be something that is in the PSUC folder or a missing item. Screenshot your PSUC folder so I can better help you. https://drive.google.com/open?id=1_SmeQBYUar6ehvoTZ2WyeYJF3n0smGjl PsuIlluminus.ini
  13. The Results with some tuning. I do play Fullscreen but i had to window it without borderless to get the FN+Printscreen to work for some reason. Edited : I should probably say the left half is without the Sweet FX and the right half is with Sweet FX
  14. I know Metsume posted the Photon FX Shader Mod and I'm not sure if it's the same but I've been using Sweet FX. First thing is first it's best to have Open GL 2.1 or higher capabilities and be playing in Direct X 9+ that last one is an obvious though lol. The links below are not download pop-ups you have the choice to review the parent website and determine if you feel safe but so far it hasn't effected me since 2014. It's really easy to mess up a step so follow closely. We need to start here Download the shader files for Sweet FX here --->> https://sfx.thelazy.net/downloads/ https://imgur.com/Y5S7DnL Next I'm pretty sure this is optional but lets just follow this guide for simplicity, download the file here --->> https://sfx.thelazy.net/games/preset/4023/ https://imgur.com/YJlU5Sp Okay now that we have the files let's create a temp desktop file called Sweet FX , you will need an extractor program there are plenty on the web I prefer using " 7z. " Open your Extractor program or right click the " SweetFX_1_5-23364 " file and extract it into the SweetFX folder we manually made. https://imgur.com/NHZ2OHL Now let's just click and drag the " SweetFX_Settings_Phantasy Star Universe_PSU Ultra " into the SweetFX folder we manually made. https://imgur.com/KX9nFf5 Last we need to Download the " SweetFX Configurator " located here --->> http://sweetfx.thelazy.net/?cat=3 https://imgur.com/D4Hrc1B Drag or Copy the contents into the SweetFX folder we manually made. If it asks you to Overwrite and Replace, do so replace files. https://imgur.com/u4JHjgQ Last Step before you get to configuring Now that we have everything in one place click drag or copy the contents of the SweetFX folder we have prepared into your PSU Clementine directory folder that has the Online and PSUC.exe in them. https://imgur.com/neAvhTS -------------------------------------------------- Once we have everything setup go into your PSU Clementine folder and Open the SweetFX Configurator >> Bottom Left Click "Add new game " >> Select " PSUC " . You should see PSUC.exe on the top left and it should say Active (13) to the side. If you see this everything has been done correctly so far. Screenshot for referencing. https://imgur.com/aD6jzp3 Okay so now that we're here there's not much I can tell you. Everyone's computer is different so there isn't really an all in one setting. What you do here to edit the effects is you click on " PSUC.exe " on the top left you'll see this area populate with different types of settings. Each setting you click on has subsettings and precise configurations you can make. It's best to start low then raise the settings to your liking. The best ones to edit in my opinion are the following below. FXAA Anti-aliasing ,Bloom ,HDR ,Luma Sharpen ,Levels ,Lift Gamma Gain ,Tonemap ,Vibrance ,Vignette I've provided an example of what it would look like when you click on Bloom in the red boxes I've marked. Each setting has a good but brief description of the type of changes it will inflict on the post processing. https://imgur.com/mgjxXVN Once you've made all the changes you click " Save new Config " on the bottom middle then click " Save / Load configuration " on the lower right side. A pop-up window should appear make a name on the lower left and click new preset. Click on the preset name in the Preset list on the top left then click Export Preset. Export to " SweetFX_Settings_Phantasy Star Universe_PSU Ultra " which should be in the folder that has opened up if not search for your PSU Clemetine folder and do so , replace the folder and that's it. You can press the Scroll Lock key on your Keyboard to toggle the effect's in-game but as I noticed my Alienware Laptop doesn't have that so you might need to use a USB Keyboard which is what I have been using i guess I never noticed because I always use my USB keyboard lol. Any questions ask me I'll try to answer promptly.
  15. I believe the Game must be launched in Fullscreen ? and It has to be the Xbox 1 2.0 version controller that supports the Bluetooth capability as if not wire it up.
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