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Aelphasy

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Aelphasy last won the day on October 11 2021

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  1. No. But there is an item for PA exp boost. https://psu-clementine.net/wiki/index.php/Resident_Security_Department
  2. Suggesting solutions will always be better than yelling on discord, so thank you for that. Idk about the mentor idea. Don't really like it. For cyclone dance and overall balance, think we now need to wait both S4 and GAS to have a more clear view of everything and fix all in once, but guessing you probably right for that specific PA. For mission spotlights, thats idea as already been shared, and its a good one. Basically, its also something that could help for the "player retention issue" since it allow to concentrate people on one mission. But for rate it self, I'd prefer that they stay the same (and even harder for BiS) but with a solid pity system (like +0.5% every 50 runs, reseted when you loot, clunky and just random numbers, just to give an idea)
  3. You seems really upset Souma but I fully understand what you mean, and I agree with you : I also noticed that a fairly large number of people (say 10-15%) were asking questions or asking things that were wrong and not for the sake of Clem but for their personal comfort. Thats, and all those shitty behavior. But if we take this server seriously, then some changes in the management of the community must be made. There is a lot of situation that could have been resolved, like Nikki said above. Some ideas : 1) Much more firmness, with concrete rules and sanctions (like for exemple, with a section on the forum to contest the sanction and clarify the situation : the "my shit will be public" help a lot to curb the bulk of the problems) 2) Something you don't really like or really want to see ? Make a topic and explain why. That's all. I am basically the only one who did that over the year. Anything than that : deleted, with a DM to tell they to post a solution about it on the forum, if they think they have a solid and strong idea about how thing should be. For 90% of the time it sux and missing the point of what the game is, simple as that lol The point of all this is : confront people with themselves, see what they really have inside or if it's just basic troll. This will be a good start to make a server better, at least imo
  4. Not sure if stolen files really are an issue (ofc, putting aside the moral aspect of the thing...) If a few manage to do PSU Banana or Cucumber, then there is a "challenger" which could be another source of motivation to move forward and keep doing stuff. ... But that's for the best scenario. Basically there is many steps before this happen, and they can't expect anything good from PSU community if the project is like "hey look with the stolen files we did a clunky and buggy server, plz join" or "hey look with the stolen files, we did something close to Clem, altough we criticize it...plz join"
  5. I think I no longer need to tell how grateful I am, my thousands of hours over the past 6 years bear witness to this. Thanks for everything. Advice, if it can help for a "better future" like I saw on discord : to sum up, a more severe moderation. I think you are doing yourself harm for nothing by being lax on improbable behavior. Hope this server will stay for a long time... Good luck !
  6. https://psu-clementine.net/wiki/index.php/Weapons
  7. I hope you haven't based your whole analysis / thinking on that mission, because it really gives that impression. ... Yes ? Yes. It's known. Try 50-60 more at least or go run another one.
  8. If you missed an event, basically you missed an event, like if someone join this in 2023, well, it will have a hard time ""catching up"" below 5k IDs which are still playing regularly. Idk ? Anyway, what I see is that an average run against 160+ monsters is done in 6-9min. And we are level 119. And the next update should mechanically make the game even easier, for the early game at least but not only but will see. So what's, exactly, the issue ?
  9. Something like Plains Overlord S gives around 15-20k per run (minimum, taking into account loot at the end, payout, copernia / olpad). Even in A, average missions give around 8-12k. Which mission in what rank gave you 10k ? Even with all that, for some mission, FF/FM have better clear time. What makes you say that ? I feel that there is a good balance between the classes played. Care to elaborate that point ?
  10. To sum up. RNG is necessary, it should remain ofc, BUT we also need money sink, and/or some other way to gain power (even if it takes long)
  11. To sum up, more "builds", better designed. Better to do that when endgame, to have a clear picture of what would be "good"/revelant/fun etc to do + even if balance is close to be good, maybe some stuff need to be polished before working on custom set, but yes would be nice. edit : since we already had some good custom stuff, this will probably happen again in coming months/years anyway.
  12. Something close to that could be good. To keep value on both grinders and weapons. Another way to see it, that I've posted long ago : possiblity to "merge" a weapon similar, to gain +2% each time you merge, capped to 10. So if you plan to easily 10/10 your Caduceus, basically you can try now or wait to merge it with 5 others Caduceus, and have for w/e grinders you use, +10% (so something like 57% I think with a S+10 when 9/10 -> 10/10 or 81% with +5 to 4 -> 5 instead of 71, etc)
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