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Parallaxed

Moderators
  • Content Count

    104
  • Joined

  • Days Won

    28

Parallaxed last won the day on February 23

Parallaxed had the most liked content!

Community Reputation

138 Guardian

About Parallaxed

  • Rank
    5★
  • Birthday September 11

Console Information

  • Xbox 360
    Yes
  • Playstation 2
    No
  • PC/JP
    No

Recent Profile Visitors

830 profile views
  1. Hello GUARDIANs! Downloading this pack will replace the default user-interface icons with those from the Xbox 360 version of Phantasy Star Universe. Download Link Alternate Download Link Unfortunately, I am unable to change the attack ring colour, so it was been temporarily removed from this pack until I can figure it out. This pack should work for both Fullscreen and Windowed versions of the client. Any issues, please let me know! (For those asking for my transparent UI)
  2. Incredible work as always. Keep it up!
  3. A massive thank you to everyone who has been working very hard lately, voulenteering their time to help further the development of this project. Looking forward to seeing y'all in-game once we're back up and running! ♥
  4. What did I do?! Great work as always everyone. It’s very refreshing to see lots being done in terms of update progress!
  5. Ghost enemies can eat my feet. Ohtori Encampment solely because it has loads of currently unused enemies. (Daddy Waber)
  6. Woah, thank you for the big list! I'll take a look at these and see what I can get done. Thank you
  7. Thank you for reporting this! I'll look into correcting this.
  8. Thanks for the heads up, I'll look into this. -edit: This issue has now been corrected.
  9. Thanks for the report! I'll get this corrected ASAP. ♥
  10. Interesting, I'll take a look into this to see if I can reproduce the error, although I've yet to see anything like this happen before.
  11. Thank you for spotting and reporting this! I'll have it corrected ASAP.
  12. Great update! Thanks for all the hard work everyone.
  13. Apologies for the oversight in Grenade Launcher bullet Leveling. I've raised this with the rest of the team, and we hope to have a solution as soon as possible.
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