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  1. Matt

    Matt

    Super Supporter


    • Points

      91

    • Content Count

      172


  2. Marmalade

    Marmalade

    Administrators


    • Points

      77

    • Content Count

      40


  3. Noodles

    Noodles

    Members


    • Points

      47

    • Content Count

      66


  4. Midori Hoshi

    Midori Hoshi

    Members


    • Points

      38

    • Content Count

      66



Popular Content

Showing content with the highest reputation since 04/22/2019 in all areas

  1. 19 points
    Sorry for the long maintenance. Bosses had a problem taking damage. Fixed an issue with the server getting stuck in an infinite loop due to network errors. Fixed an issue where the server could become unstable when viewing partner card location. Fixed an issue where the Master Server couldn't accept reconnecting Universe Servers. Fixed an issue where the Room Server could become unstable when editing or removing items from player shop. Fixed an issue where Meseta may not be saved after purchasing or selling an item. Fixed an issue with Half Guard not functioning correctly. Fixed an issue with Back Attack's not being calculated correctly. Attacking, or being attack from behind will now guarantee a 100% hit rate. Fixed an issue with Freeze, Stun, and Sleep not giving a 100% hit rate. Fixed an issue where a target with Sleep may not wake up from attacks. Fixed an issue with Flinch, Knock down, and Knock back not functioning correctly. Fixed an issue with being able to use EX Traps on the incorrect class. Fixed an issue with Resta and Giresta not taking weapon TP into consideration. For real this time. Fixed an issue with Burning Shot having incorrect ATP and ATA modifers at level 1. Fixed an issue where missions would always reward Clear Rank S Meseta. Damage modifiers for SUV's were increased over all. The rate of Incapacitate Lv. 5 was lowered from 32% to 28%. The EXP table for Killer Shot was changed for a minor increase in levelling time. Critical Hit Rate (or "luk") is now active for all, and will provide critical hits by RNG. The following items were added to the Dallgun Viewing Plaza temporary item shop: Whitill Wing Dark Wing Redria Wing Purplenum Wing Pinkal Wing Oran Wing Greenill Wing Skyly Wing Mantra Changes to Guns and Gunner Types: Gunmaster can now equip and use Grenade Launchers. All range weapons, except for Shotgun and Crossbow, will gain bonus damage of up to 25% more depending on the distance from the target. The further you are from your target, the more damage you will do. Shotguns and Crossbows will gain an extra 10% to CHR when in close quarters combat. The Elemental Percentage and ATP modifiers have been raised for the following Photon Arts: Barada Banga Barada Diga Barada Megiga Barada Riga Barada Inga Barada Yoga Changes to Technics and Force Types ( Thanks to @Midori Hoshi ) : + 1 target to Rafoie, Rabarta, Razonde, Radiga, and Ramegid. + 2 targets to Foie, Diga, Grants, Noszonde, and Nosmegid. + 10% damage to Barta, Zonde, Megid, Rafoie, Rabarta, Razonde, Radiga, Ramegid. + 20% damage to Gifoie, Gibarta, Gizonde, Gidiga, Damfoie, Dambarta, Damdiga, Dammegid, Damgrants, and Megiverse. + 50% damage to Foie, Diga, Nosdiga, Noszonde, and Nosmegid. Reduced Regrant's HP reflect damage from 3% to 1%. Please note that the modifications listed above are subject to change. I'd appreciate feedback, to better improve lacking classes and game play. The level cap has been raised to 80, to allow players to play Protectors Kappa S. For this weekend only! Protectors k has been added to the 5th Floor Guardians Branch on Clyez City. You can play the mission by talking to the Guardians Branch NPC and selecting Normal Mission. As always, thanks for your support and patience
  2. 13 points
    Tiny-small patch notes today, and yet in a way it offers so much. Hmm. Fixed an issue with Air Slicer being a 2 handed weapon, somehow. Fixed an issue with 450 Ossoria Dress not working correctly. Enemies now use a separate Technic PA table, which don't reflect the recent changes made to Technics. Sorry about that! The Level Cap is now 100, where it will stay for a long while. This should open up a lot more content and missions, so please make the most of it. Protectors K is no longer available on the 5th floor. We hope everyone was able to enjoy it! but if you couldn't then please don't worry, as I'm sure it will return again in the future. Thanks!
  3. 11 points
    Took a couple hours today to list out all the missions in the game that currently have enemies above level 80, and created a list of what can drop in which mission. I used the current enemy drop chart and cross referenced it with the Missions on PSUPedia so drops should be mostly accurate (if something is off please leave a comment so I can fix it). Yay no more checking PSUPedia every 3 seconds to figure out where enemies are and where stuff drops! Here's the link to the level 100 google sheet, Enjoy. https://docs.google.com/spreadsheets/d/1QLfkoaGM_RDjpdGB_n4wWV9mn97BmBtysENPAqhkm3s/edit?usp=sharing Due to the amount of effort required to reach level 100 I created a duplicate copy of the document for level 80 missions: https://docs.google.com/spreadsheets/d/1FO_XzDP6c4km9E55-9Z9JzwOlv_73j-M9Q7vCnc10ag Edit 1: Reworked the sheet to include more missions and edited missions based on availability up to level 75. (This reflects all missions with monsters above level 80 and highest level missions currently accessible) Edit 2: Level Cap increased to 80. Adjusted table to reflect changes. Edit 3: Level cap increased to 100. Adjusted Table to reflect changes.
  4. 11 points
    Hello, and welcome to the Unofficial Phantasy Star Universe Clementine Bugs Master List! This is a large list comprising known bugs, separated in to categories. Each known bug will be listed with the following 5 bulletpoints of information: Description, Rarity, Severity, Affected, and Solutions. These should be self-evident in what they are. Let's dive right in, shall we? =CHARACTER BUGS= Equipment View Failure - Reported on Discord Description: You cannot view other player character's equipment, photon arts, clothing, and the like. It shows up blank. Rarity: Constant Issue Severity: The Mildest Affects: Everyone! Solutions: N/A. Wait for it to be fixed. =MISSION BUGS= Moonlight Beast: Missing Key - Reported by GH 470 Description: Moonlight Beast is missing a key in either Block 1 or 2, depending on the variation. It appears, but does not register as taken when picked up. Rarity: Constant Issue Severity: Moderate Pain Affected: Moonlight Beast Solutions: N/A. Play other missions. Details: Whether this affects all variations of this mission or not is unknown. Boss Retry Freeze - Reported by Soap. Description: Upon entering, failing, and re-entering the boss portal, Bosses will fail to spawn. Rarity: Specific Trigger Severity: Moderate Pain Affected: All missions with Boss warps. Solutions: N/A. Log out if this occurs. Phantom Enemies - Reported by MapleBacon Description: Joining a mission that is already underway will sometimes produce invulnerable foes, invisible to other members of the party. Rarity: Trigger Unknown / Specific Trigger Severity: Mild Annoyance Affected: All available missions Solutions: Currently, you can either use /reload to try and rid yourself of them, or you can just walk past them. They cannot be killed. All Bosses: Boss Warp "Yes" Option Softlock Description: Hitting "Yes" on the Boss Warp will softlock all players in the warp. Rarity: Specific Trigger Severity: Moderate Pain Affected: Missions featuring bosses. Solutions: Don't press Yes, just wait for all players to enter the warp. Onmagoug: Immortal Glitch - Reported by RiggedGaming Description: If you kill Onmagoug after damaging its wings, it will become immortal while still being able to damage players. EXP is given. Rarity: Specific Trigger Severity: Moderate Pain Affected: Missions featuring Onmagoug, and possibly Dimmagolus as well. Solution: Don't kill it after damaging its wings. In fact, don't target the wings at all until this is fixed. Desert Goliath S3: Wrong Level Requirement Description: Desert Goliath requires lv105+ when it should require 100+ per PSUPedia. Rarity: Constant Issue Severity: Mild Annoyance Affected: Desert Goliath S3 Solution: N/A. =ENEMY BUGS= Enemy Variations: EXP Buff Failure Description: Enemies with Variations are supposed to offer increased EXP upon defeat. Currently, they do not. Rarity: Constant Issue. Severity: Mild Annoyance. Affected: Variant Enemies Solutions: N/A =CLASS (TYPE) BUGS= All Classes, MP Gain: Visual Failure - Reported on Discord. Description: The MP Bar in the Types List is always empty. Rarity: Constant Issue Severity: Minor Annoyance Affected: All Classes Solutions: N/A =EQUIPMENT BUGS= Machineguns: No Natural PP Regen - Reported by Kapplejuice Description: Machineguns do not regenerate PP after expenditure, even upon reaching close to 0 PP. Rarity: Constant Issue. Severity: Minor Annoyance. Affected: All Mechgun-type weapons. Solutions: N/A. Don't rely on Mechguns. Equipment Combos: Staying Failure Description: Changing weapons back and forth will reset an equipment combo, nullifying the bonus. Rarity: Specific Trigger Severity: Moderate Pain Affected: Equipment Combos Solutions: Unequip and reequip the armor associated with the combo to refresh it and regain the bonus. Various Weapons: Incorrect Element Drops Description: Some weapons drop with all elements when they should drop with only one or two. Rarity: Constant Issue Severity: The Mildest Affected: The following weapons are known. Daiga Misaki: should be Ice only. - Reported by JOLT Solutions: N/A =ROOM BUGS= Bulletin Board: Interaction Softlock - Reported by Matt Description: Attempting to use most features of the Bulletin Board in your My Room will cause a softlock. You must close the game if this happens to escape it. Rarity: Specific Trigger Severity: Mild Annoyance Affected: The "My Room" bulletin board. Solution: N/A. Do not use the bulletin board. Vanilla Room Types: Decoration Failure - Reported by Phoenix Description: Non-expansion room models cannot have decorations placed in them. Even if you hit Yes, the item will not place down. Rarity: Constant Issue Severity: The Mildest Affected: My Rooms Solution: N/A. Don't use Vanilla Rooms for now. Details: This bug does not affect items that are grayed out - those are Expansion decorations and could never be placed in Vanilla rooms. Search by Condition: Partial Failure - Reported by MellyMellisa Description: Search by Condition can use names and minimum prices, but not minimum rarity or item type. Rarity: Constant Issue Severity: Mild Annoyance Affected: Shop Search Solution: N/A Room Decor: Interaction Softlock - reported by various users. Description: Trying to access any room decoration with an interactive feature will softlock you. Rarity: Specific Trigger. Severity: Mild Annoyance Affected: The following decorations are known to have interactive features, and are thus affected. Cactachair The Bell series Fan Faucet Mimic Doll Photon Gacha Sandbag Yooga Mat A Little Something BT Box Card Board GRM Express WD Box Xmas Box Solution: Don't use interactable room decorations. Other than that, N/A. =META BUGS= Options Menu is in Japanese / Options Menu is all Question Marks - Reported on Discord. Description: Title above. The Options Menu, accessed from the launcher, does not display properly in English. Rarity: Very Common. Severity: Major Hindrance. Affected: Launcher Options Menu. Solutions: Press Windows Key + R to open Run. Enter %localappdata% and hit Enter. Go to the SEGA folder, then the PHANTASY STAR UNIVERSE Illuminus folder. Open the Psuilluminus.ini file inside with a text editor, and find the line LANGUAGE=J. Change it to read LANGUAGE=AE. Retain any spacing the file already had. Save the file and reboot your launcher. Severe Slowdown: Core Affinity / Frame Skip Issues - Reported on Discord. Description: You may experience severe slowdowns during gameplay, especially while turning or casting technics (spells). This is because of one of two things, if it's not your machine being crap. See Solutions below. Rarity: Common Severity: Moderate Pain. Affected: Gameplay. Solutions: For Affinity, open Task Manager and go to the Details tab. Find PSUC.exe, right click it, and click Affinity. Tick all the boxes. For Frame Skip, open the Launcher and go to options and simply change your Frame Skip setting and test it out until the slowdown lessens or vanishes. Custom Resolution Failure - Reported many times on Discord. Description: You cannot currently launch the game with most custom resolutions. They do not want to work. Rarity: Constant Issue. Severity: Moderate Pain. Affected: Custom Resolution Clients. Solutions: N/A. Use a supported / working client. =PHOTON ART BUGS= Noszonde & Nosmegid: No Knockdown at Lv21 and Up - Reported by Midori Hoshi. Description: Title. Rarity: Constant Issue Severity: Moderate Pain. Affected: Noszonde, Nosmegid. Solutions: N/A. Use these techs carefully. Deband & Retier: DFP/MST Scaling Is Bad Not really a bug, but it's worth mentioning until it's changed. If only because several people have reported it as a bug. Zodial: Nonfunctional Description: Zodial, the Lightning-element buff, does not currently offer an ATA Boost when used. Nor does it offer EVP. Rarity: Constant Issue Severity: Mild Annoyance Affected: Zodial. Solutions: N/A. Debuffs: Total Failure Description: None of the debuffs inflict their matching effects, currently. Rarity: Constant Issue Severity: Moderate Pain Affected: All debuffs Solutions: N/A =MISCELLANEOUS BUGS= Asteria Guarder: Color Mixup - Reported by PhiLight Description: The color selections of Asteria Guarder are all mix-matched with each other. For instance, Black x Black turns out pink. Rarity: Constant Issue Severity: The Mildest Affected: Asteria Guarder Solution: N/A The list may be small now, but in time it will grow. Keep reporting, Guardians!
  5. 10 points
    1: No cheat tools, trainers, or other programs are allowed that specifically give any advantage over other players, or that cause the game, your character, or the server to operate/behave other than intended (game resolution mods are fine). Also no attacking other players, their items, their shops, or rooms through these means. Your ability to play the game will immediately be revoked if you are caught doing any of this. ALSO Do not share, or link, or provide any exploits or bugs regarding or linked to PSU, clementine, or that otherwise give players a unfair advantage. If you find any exploits immediately report it to a staff member. It does not matter whether you did this before or after the previously or now existing rules, you are not above it and will be banned. Also a note regarding scamming. While you are responsible for receiving your payments from other players in full ahead of time for any player to player interactions like paying for rare missions, or doing drop trades...intent to go out of your way to scam players out of their money, items, armor or otherwise through ingame or otherwise means, will result in warns against your account/s if not a ban depending on the severity. About multiboxing. Anything beyond your initial client will be seen as abuse until measure are in place to stop this. This goes along the same lines as unfair advantages and outside intended use. Sorry if this is seen as less efficient, but this is infact abuse of the game. 2: No racism, bigotry, or intentionally inflammatory attacks whatsoever. Likewise if a player wants to be left alone, leave them be please. Direct harassment isn't tolerated here, likewise this applies to harassing staff members. If you feel you're being harassed within report-ability, where a blacklist does not work to rid yourself of the person, contact a staff member, do not publicly argue with, or attack back at the person, this includes snippy last word retorts. Blacklisting should be your first line of defense, if that fails contact us. 3: RMT (Real money trade) in any situation or circumstance is flat out against the rules. Do not participate in it, aid it, or spread it, link it. Report real money traders to staff IMMEDIATELY, along with any info the RMT'ers leave like websites, contact information, or paypal accounts so they may be properly reported. ALSO, do not go to any of these websites as your personal information COULD AND MOST LIKELY WILL be used by them. RMT'ers are a SCAM, are potentially illegal, and most of all your safety is important to us! Likewise as for the previous post, It does not matter whether you did this before or after previously or now existing rules, you are not above it and will be banned if you participate in it. 4: Likewise, but also just as severe. Any attacks on the server with intent to steal information or disrupt server operation, personal attacks on our playerbase or staff outside of the community or in real life, or attacks designed to harm our host will be met with reports to the proper authorities. 5: Do not impersonate staff members whatsoever. Whether it be through your online status, on the forums here, on discord, jokingly, or in name in game. Thank you for playing PSU Clementine!
  6. 10 points
    Okay I did it, it'll be in the next update.
  7. 8 points
    Fixed an issue with being able to join high rank missions without meeting requirements. Fixed an issue with inviting people to a party while they're in a mission. Fixed an issue where Attack Technics could inflict 0 damage. Fixed an issue with Acrofighter being unable to equip Twin Handgun. Fixed an issue with player shop Search By Condition returning no results. Fixed an issue with the Room server becoming stuck indefinitely while loading storage items. Fixed an issue with the Just Attack damage multiplier during Nano Blast. Fixed an issue with Mission Abandonment teleporting players out of Lumilass. Fixed an issue with Renvolt Magashi's drop rate for Two-Headed Ragnus below Level 60. Added time out to universe crystal to prevent soft locking. You can now reduce the time of Freeze by wigglin' the analog stick side to side, or by hitting A and D. Experience rate optimization for level 1-21 Striking PAs: Tornado Break Spinning Break Bogga Danga Dus Daggas Rising Crush Assault Crush Splendor Crush Cross Hurricane Moubu Seiren-zan Renga Chujin-shou Rising Strike Spinning Strike The Level Cap was raised to 75. The experience curve for Levels 60 to 75 have been marginally increased in order to combat the high amount of exploitative methods lately. As always, please report any issues you find to our bug report section. Thanks.
  8. 8 points
    Sorry for the delayed update. As usual, some unexpected issues arose. - Fixed a memory leak which was the cause of frequent crashes. - Fixed a crash with slot machines. - Fixed a crash with shop search results. - Fixed a soft-lock with player shops when searching by condition. Currently doesn't work still. Sorry. - Fixed more SQL errors with room server. - Fixed an issue with Technics not being able to trigger knock down, knock back, or flinch. - Fixed an issue with Resta not calculating TP properly. - Unsafe Passage S2 was temporarily removed. - WarTecher Striking PA Limit increased to 40 to reflect changes from JP. - Nanoblast now cancels when HP hits 1.
  9. 7 points
    Hello Folks! First off, for those of you that have our old client, that you used to live, you can already head over to our Download section to acquire the patch for live -> rewrite. Alternatively, opening the launcher will also auto-update your game. To create an account, you have to be at the login screen in-game and you don't need much else than a username and password in mind. Fill in the login page, only with your username, type _n after it, this tells the server that you're wanting to register a new account with that name. For your password, simply put in the password you want. you don't need to append anything to this. Hit log in, and the server will tell you that you successfully created your account. After this, go back to the login screen and remove the _n Log in, make your character, away you go, neeowwm.
  10. 7 points
    https://docs.google.com/spreadsheets/d/1DvTQQmbPTocsXeEAzFYe2BtwMbaz7Vm_qiHk7Nutk_Q/edit?usp=sharing Here is the current enemy drop chart for PSU Clementine.
  11. 7 points
    I'd really appreciate if you stragglers could stay on topic. If you've got a problem about the voice chat (which we're working on already) or the rules, or whatever, then I'm absolutely happy to hear you out and talk about it, but it has to be calm and civil, and not hijacking someones topic. Yes absolutely, the way the VC thing was handled was poor judgement, and I honestly and humbly apologise for that, and it's being fixed. There's no point in making alts for reaction-nuking or antagonising just because someone disagrees with you or you disagree with them, either. While I don't think it's even remotely related to this topic, I'll just go ahead and say that absolutely no one has been banned for misgendering. That situation is shrouded in way too many assumptions and rumours, and it's gotten completely out of hand; I don't even know how it was so grossly misheard. The reality of it is less dramatic, it was resolved literally immediately. If you're having a genuine problem with someone and blocking said person doesn't relieve you of that stress or harassment, then talk to one of the staff about it. As for the topic. Is there an actual community? yes, the community is pretty big, and it's filled with a variety of awesome and different people, who all have something different to offer. A lot of people like to group up, clan up, whatever, and that's totally fine. As others have said, that's the case in pretty much any MMO, and it isn't likely to change. I don't particularly understand the purpose of this whole topic, I'll be honest, just please try to keep it calm and steady, and help me out here, please. I'd like to just focus on working on PSU and getting next maint out for now. Thanks very much
  12. 7 points
    Not a lot of people here know how we got these JP maps and other content, and we wanted to thank you for them. Thanks for helping with the progress of this game.
  13. 7 points
    I apologize about the extended down time, but we found a lead and chased it down. Sorry for any inconvenience. - Blast Bar charging has been optimised. - Shop prices were changed for the following items: - A+10 Grinder changed to 500k - Mars Espeda changed to 1 mil - Divine Cateract changed to 1 mil - Fixed lineshields being removed on block change while nanoblasting - Fixed SUV Damage multiplier (It was super high) - Fixed Nanoblast Damage multiplier (It was also, super high) - Fixed Protransers not being able to use EX traps - Fixed an issue where high rank items were dropping from low rank missions - Fixed an issue where RCSMs weren't inflicting status effects - Fixed PP recovery bonus on Just Attack - Fixed AT Support Technic level limit - Added Meseta rewards for mission clearing - Potential fix for the ranger soft-lock issue Thanks for your patience - Marmalade
  14. 6 points
  15. 6 points
    The issue with striking PAs is that combos are gated behind levels 11 and 21. Most PAs need a second or third combo to really shine. I'd be in favor of only increasing the first 21 levels' rate if that is a possibility. Everything after that is fine. Progression on bullets and techs is more linear/gradual in that you don't have that long slump the 5 or so levels before 11 and 21 where you scale considerably less in contrast to the difficulty of enemies until you get that big spike from an additional combo. I think that slump is why people feel striking rates are a problem.
  16. 6 points
    Hello PS4 controller user, This is a simple guide to get your PS4 buttons mapped to PSU's controls correctly. It's much simpler than the Xbox controllers. First, in your PSU Clementine folder, open the "online.exe" executable and click on "Options". (You can also open options from the launcher) Open "Gamepad Settings," and then map the following controls to your buttons. (IF YOUR OPTIONS SHOW AS ??? THEN DO THE FOLLOWING): Press Windows Key + R to open Run. Enter %localappdata% and hit Enter. Go to the SEGA folder, then the PHANTASY STAR UNIVERSE Illuminus folder. Open the Psuilluminus.ini file inside with text editor, and change the line LANG=J to LANG=AE. Retain any spacing the file already had. Save the file and open "online.exe" again (or reboot your launcher) and go to Options to see the corrected text. [BUTTONS] Enter, talk, search, pick up item - Button 2 (X) Cancel, bring up action palette - Button 3 (Circle) Normal attack, bullet, TECHNIC - Button 1 (Square) Striking weapon skill, TECHNIC - Button 4 (Triangle) Lock-on camera, next page - Button 5 (Left Bumper) Switch weapon, next page - Button 6 (Right Bumper) Page left - Button 7 (Left Trigger) Page right, Chat Log - Button 8 (Right Trigger) First person camera ON/OFF - Button 12 (Right Analog Stick Click) Main menu display ON/OFF, skip movie - Button 10 (Start Button) Change Character Info Display - Button 11 (Left Analog Stick Click) [ANALOG] UP, RIGHT, DOWN, LEFT Arrow Key - None Camera left/right - Z axis Camera up/down - Z axis rotation And with that, you should have a fully functioning PS4 controller WITH TRIGGERS and no 3rd party program required. To type in game, simply press the Space Bar. NOTE: This guide is purely to replicate the controls that the Xbox 360 used on the Official PSU server.
  17. 5 points
    Hello! You're here for one thing only, so lets get to it. These files, when placed into your DATA folder of your Clementine directory, will replace the voices in game from Japanese to English. Be sure to make a copy of your originals, just in case you'd ever like to switch back. Replaced voices include the following... Player Characters Humanoid Enemy Types (40+) Bosses (The ones that speak.) Shop Attendants NPC Partners Casino Voiceover If for some reason you're not a fan of the English Player Character voices, you can download a version of the patch here, which includes everything other than the player character voices. This wouldn't have been possible without the help of Agrajag, so please -- give them some love. ♥ Enjoy!
  18. 5 points
    Currently, NPC items are pretty costly in my opinion. For example, a Jitseen (7-star Saber) on PSUPedia as 90000 meseta, but in the NPC shops it is sold for four times the price (360000). Rayharods (3-star Rods) are 8000 when PSUPedia states 2000. A Lidra (8-star Wand) from a NPC shop is a whopping 660000 versus a much more reasonable 165000. Weapons are needed to help players upgrade themselves; they shouldn't be considered money sinks. Player Shops don't necessarily always have the weapons people want to buy and shouldn't be used as the method people are basically forced to use and get lucky with at lower levels. Prices should not be treated as if players are making 1 or 2 million meseta a day, especially for players in the lower levels. I think the NPC weapons should not be the PSUPedia's price multiplied by four; weapons should be bought and sold for the PSUPedia prices listed. Moving a little away from weapons, I also do not think PAs should be near 2 million for any of them. Moreover, I feel that Open Shop (the remodeling ticket used for a player to participate in Player Shops) should not bought from NPCs at a price (1 hundred-thousand meseta) that is ~6.7 times the PSUPedia buy price---especially if people want to gear this game more and more towards a player-based economy.
  19. 5 points
    MF should be out damaging every class tbh.
  20. 5 points
    I think it would be nice to add something in the make over store that lets a player rename there character. if they just wanted a general name change or if there was just a miss spelling that slipped past that doesn't get caught until later on.
  21. 4 points
    Here's what it says on Renas bug list: Deband & Retier: DFP/MST Scaling Is Bad Not really a bug, but it's worth mentioning until it's changed. If only because several people have reported it as a bug. Zodial: Nonfunctional Description: Zodial, the Lightning-element buff, does not currently offer an ATA Boost when used. Nor does it offer EVP. Rarity: Constant Issue Severity: Mild Annoyance Affected: Zodial. Solutions: N/A. Debuffs: Total Failure Description: None of the debuffs inflict their matching effects, currently. Rarity: Constant Issue Severity: Moderate Pain Affected: All debuffs Solutions: N/A So, the only buffs that currently function correctly are Shifta and Giresta, while Deband and Retier work but not as intended, then lastly Zodial and debuffs do not work at all. Hopefully these all get fixed soon.
  22. 4 points
    The prices are really high, I agree and it's a long grind to buy them. However, it's nice to currently have the option to purchase them, rather than not get them at all.
  23. 4 points
  24. 4 points
    I personally feel this post should be placed in a lot of other recent threads...
  25. 4 points
    1 weapon drop is 33k-50k in B rank missions. There aren't enough money sinks in the game right now so clothing prices are fine.
  26. 4 points
    40k very quickly becomes inconsequential once you start seeing A-rank weapons drop. They sell from 18-50k a piece. Mission clear meseta rewards are also quite good as you transition out of C ranks.
  27. 4 points
    Um, no offense, but have you been to the Discord server if you feel like this is the Clem's Discord server? VC is great! Hopefully there will be active staff on the new VC if it comes back. I hope it comes back soon, too. It feels like a lot of situations are arising like that from a lack of transparency on the staff's end. I get if staff members want to keep situations private and contained, but are staff members discussing these issues with those involved? Are situations that affect the community being discussed with the community? That's a great answer that I can agree with! I do not think people kicking unwanted to players is not inherently toxic. Players may join and harass others, or join and leech; it is important to have the ability to take care of these problematic players. And I agree that we should encourage kindness!
  28. 4 points
    I understand what you're trying to say, but you're just gonna have to deal with it. There's absolutely nothing you can do about it.
  29. 4 points
    Thanks for your service FUFME As for the topic, it's very sad to see this happen, but as others have already stated, it's just a natural thing players do. If any lowbie's need help with starting out, or others need help with runs, I'm always willing to help when available.
  30. 4 points
    The thing about most of these, at least or especially the HP multiplier is that it might be actually too LOW once you get experienced players in the party who are actually strong or good at the game. The complaints are stemming form the fact that we're all new right now, so we don't have our most broken setups right now. Try playing with some of the maxed out kids at the currently highest difficulty, they're wiping the floor with the monsters. Try giving it some time, it'll level out. Now I will say, gunners are kind of hit harder by this currently, so they might need some adjustment, but as far as the general curve of difficulty I'm pretty sure its good right now.
  31. 4 points
    ATA is fixed now and it is possible to "miss" melee or ranged attacks. What needs to be fixed are cc'd enemies (frozen, sleeping, etc should never miss) and attacks from behind should almost always hit, which you can miss on both atm. This is accurate to what should be happening.
  32. 4 points
    Yes, that would be correct. Except PA leveling is so far outside the core loop of playing the game that it's completely segregated from it, especially if you go super far out of your way just to level them and do nothing else, halting all other forms of progression entirely. Also btw the rates were not this shit, also nice slippery slope argument my guy. When it's easy to say "no" to having people getting too needy, but in this case this isn't being needy, it's an actual issue that needs to be fixed.
  33. 4 points
    In my opinion , this poll having a near 50% split on a old game with a minimal *(relative to any current mmorpg) player base is an issue. Not all players have ample time on there hands to grind for unreasonable amounts of hours to get one of many PAs to lvl 50. If we're honest with ourselves , the hardcore section of the player base will get to PA lvl 50 regardless of how long it takes, so why not give the casuals a little help (very minor compared to how it was x15) and boost it from x1 to x2 PA xp. This change will very much improve quality of life for casual players and not bother the less irrational hardcore players. I started this game with 5 friends (all casuals due to full time employment), but after the first few days of playing the few hours a day we could squeeze in we came to the sad realization that it would be a very very long time before any of us had decent lvl'd PAs. After that realization 4 of the 5 of my friends left the game, with the last of them barely playing. If your a hardcore player hell bent on stopping even the most minor of increases i would ask you consider the whole player base and not just your own needs when relentlessly defending an unwavering x1 Vanilla PA xp rate. We all love PSU and want to be a part of this fantastic server/community that is the lifeblood of said server !
  34. 4 points
    I think the point of what a lot of us are getting at is that the early game doesn't give you nearly enough meseta to even have the choice of upgrading your gear unless you get lucky with drops. I've been playing solo and just hit 21 and only recently got new weapons because I spent time grinding lower level quests just for meseta for instance. It took a lot of effort just to get 3 star equipment when I'm able to equip 6* stuff and it just doesn't feel good when stuff feels like such a slog.
  35. 4 points
    @Marmalade has generously granted me a space on the Clementine forums for Despair & Hope. All future development updates will be posted in this Development News forum. For the time being, I'm the only one permitted to post topics here, but everyone's permitted to reply to them. Please try to stay on topic when replying to them; it's much easier for everyone when things stay organized. There's also a discussion forum! I'm not entirely sure what anyone would want to discuss here, but if you have questions, comments, concerns, whatever, it's (mostly) welcome there. Over the coming days, I'll try to migrate everything meaningful from the PSUmods topic(s). That forum's going to stick around for the time being, but its days are numbered; given it has basically no activity at this point outside this project, it's difficult to justify its continued existence.
  36. 3 points
    This is a thread for keeping track of items that have been requested to be added at the Dallgun Viewing Plaza shop. WEAPONS Emperor Axeon Cross - 3 Emperor Axeon - 2 Tsumikiri Hyori - 1 Ely Sion - 1 Edel Arrow - 1 Edel Fucil - 1 Rebellion - 1 Rabbit Wand - 1 Siren Glass Hammer - 1 Nanoblast Edge - 1 Gabridant - 1 Cursed Mistilteinn (bullet power boost) - 1 Twin Dil Edges - 1 Divine Raikou - 1 Angelic Breath - 1 Opaopa - 1 Eye of Rykros - 1 Dol Vaverg- 1 Enferna - 1 Gal Wind Burst - 1 De Golus Bow - 1 Rykross Baton - 1 Divine Amaterasu - 1 Eternal Psychodrive - 1 Plantain Staff - 1 Chao Staff - 1 Twinkle Star - 1 Dark Meteor Shot - 1 UNITS Puyoment Aura - 4 Rappy Mode - 3 Black Heart - 2 Electro Heart - 2 Hizeri / Concentrate - 2 Feril / Cronos - 2 Vijerina / Hit - 2 Lumirus / Kaos Knight - 2 Brightness Circle - 1 Flame Garment - 1 Red / Knight - 1 Orpad / Legs - 1 Feri / Force - 1 Gerard / Shot - 1 SUVs Inferno Panzer - 1 Starlight Cluster - 1 Ascension Gift - 1 Post below with your requests and they will be formally added to the tally.
  37. 3 points
    Poodle François Poodle and have a Maltese mix that is larger and 2 Desert Tortoises that roam around in backyard
  38. 3 points
    Howdy. For those who aren't a fan of the custom wooden floor texture on the GUARDIANs Colony 5th floor that's being forced with ClemLauncher, you can revert it back with this file here. Place into your game's DATA Folder in your selected install location and confirm to overwrite. I wouldn't reccomend opening ClemLauncher again as it'll just re-download it. You can open the game via PSUC.exe
  39. 3 points
    If not through counter, then some means of aggregating what everyone is running, be it a discord bot or webpage pulling data from the server. The main idea is eliminating or drastically reducing the time it takes to find a party.
  40. 3 points
    Nope. I said last week so nope. I solo'd so nope. Nope, all my money came from vendoring B rank and A rank items.
  41. 3 points
    Usually for a poll like this you would have an option for keeping the prices the same. All 3 of these options are saying the prices are too expensive.
  42. 3 points
    Some reduction on the HP modifier might be called for, I've lost the desire to play with randoms, because quite bluntly I can't trust other players to be able to pull their weight. So I end up just solo'ing instead or only playing with friends. I'd rather be able to play with randoms, but the current payoff isn't enough, and the penalty for the increased hp is too high. EDIT: oh and if you're wondering I have no strong opinions on the ATK increase, I don't really notice the difference when I do play with a full party.
  43. 3 points
    The number of hits are incorrect. I put together a spread sheet to show the data. https://docs.google.com/spreadsheets/d/1bsKiDBBGH48Cr_8h0qI3S8Ocx_mfgFf8TKfRoQcLJLU/edit?usp=sharing Sabarta is also gaining EXP per hit when instead it is supposed to gain EXP per Freeze. Sazonde is also gaining EXP per hit when instead it is supposed to gain EXP per Shock. Samegid is also gaining EXP per hit when instead it is supposed to gain EXP per Infection.
  44. 3 points
    Wartecher is pretty good right now tbh. It has really high ATP at 20 (180% iirc), Lv40 skills and Lv30(21) support skills. This makes it a good hybrid fighter/support and good all-around solo class. The only thing I think it should ever receive is S-rank whips.
  45. 3 points
    This specifically I take issue with. Unless they increase how generous the calculations are when it comes to determining MP rewards, you in fact get mediocre MP rewards no matter what mission or rank you do, barring rares. If the devs or whoever are absolutely adamant that this new MP system is the way to go, you're going to need to increase MP rewards by a good 50-75% if you want to accomplish the goal of making all missions appealing to play through. I know I keep using White Beast and such as an example, but it really does illustrate the point I'm trying to make. When doing Demons Above S2 only nets you somewhere around 160-180ish MP under the new system, whereas under the old you could run WB A and get about the same amount at 164, it should be self-evident that something needs to be done.
  46. 3 points
    Just because you don't have time to play a game doesn't mean things should be given out to you for free. MMOs are always about working for your progress. If you're busy all the time then it's tough shit imo.
  47. 3 points
    This. I find myself much more limited on playtime now than back in the day. I don't want everything to be a pain in the ass to accomplish. Not saying make it stupid easy either.
  48. 3 points
    If you were actually paying attention to this discussion, and to what happened in the discord server (I don't blame you for that if you didn't on the second part, it was pretty hectic), you would know the issue is that a lot of striking PA's NEED, to be lvl 21 to have their full function, and again the rates in the official servers even before AOTI were not remotely this bad, I don't see why we shouldn't improve this instead of letting this arbitrary grind that's completely detached from the rest of the game to stay in the current state that it is right now in the server. Remember, we're in a Beta, right now, we should be pressing for experimenting with changes to how things are on top of scouting out for bugs and the like. There's no point "waiting" to start discussing this, because it's a massive, problem right now. You can't just ignore the amount of people that just flat out left, because the first impression of what they've done to the grind is NOT good. It shouldn't take unwavering dedication and dropping everything else in your life just to level PA's to a reasonable state (lvl 21) in a few hours, because guess what? You could at least do that in the official servers without going out of your way to do that, they would just naturally get to that level and even multiple PA's mind you, PSU was never, never, meant to be a game for hardcore players only, please broaden your lens and take a look at the entire community, not everyone has as much time to play this game. I and a few others are willing to compromise to have getting to 21 take a lot less time and compensate it in the rest of the levels after that.
  49. 3 points
    I absolutely agree. I'm not sure if it's possible, but melee PAs could have their grind burden shifted around a tad bit, let level 1-20 be quicker and as a result make 21-40 be slower to compensate so that it takes the same amount of effort to get to 40 anyway but players can use the full combos faster. You still need to work to get your PA's damage up there, but you'll be able to use the combos sooner and have more fun with it.
  50. 3 points
    Agreed. You'll never feel any sense of accomplishment if you're just handed levels and MP.
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